Render A Scene
Render one registered scene with:
studio render <deck_id>/<scene_id> --profile draft
Example:
studio render examples/square_to_circle --profile draft
Before Rendering
Check the catalog and target:
studio catalog validate
studio validate examples/square_to_circle
Check render prerequisites:
studio doctor
Profiles
Use draft for fast iteration:
studio render examples/square_to_circle --profile draft
Use review when layout and pacing need review artifacts:
studio render examples/square_to_circle --profile review
Use final only for delivery-oriented output:
studio render examples/square_to_circle --profile final
Output
Every render writes an isolated build under builds/. The command prints:
- build status
- build ID
- build path
Inspect the result:
studio inspect <build-id>
Scene builds include compatibility files result.json and artifacts.json,
plus a canonical manifest.json with preflight issues, command context, smoke
render status, logs, override flags, beat metadata, and artifact paths.
Forcing A Render
Use --force only when you intentionally want to run despite preflight issues:
studio render examples/square_to_circle --profile draft --force
Smoke render failures still block review/final rendering.